Up until this point in the demo, the only noticeable changes from the previous games in the series were cosmetic, such as the usual minimap being replaced by a compass on the HUD, but once I began pursuit of Bayek's target, some of the core new mechanics became much more apparent. Once enough clues had been found, the real cause of the poisoning could be discovered and we were free to hunt down the perpetrator. To get to the bottom of the mystery I needed to use Bayek's Animus Pulse, which is activated by pressing up on the D-pad and acts as a radar to highlight items of interest that can then be investigated in more detail. Here I was tasked with investigating a temple where the High Priest's wife had been poisoned and the Apis Bull was close to death. The mission in question was "The Lizard's Mask", which is taken from around the midpoint of the game's story.
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